Halo: Reach
First-person shooter video game for Xbox 360
Released: September 14, 2010
Role: Alpha and Beta Coordinator
Where: Microsoft
When: 2010
Contributions: Alpha and Beta access control for Microsoft and Bungie employees, Download code distribution, Participant email communications
Before they released the game into the wild for the Public Beta, I assisted Microsoft and Bungie in their internal Alpha and Beta testing efforts. This allowed the team to stress test and make adjustments to the multiplayer modes.
"Halo: Reach is everything a Halo fan has ever dreamed for. All that was lacking from previous Halo games is here and then some. This is Bungie's love letter to their fans and they've definitely gone out with a bang."
- Hamza Aziz of Destructoid