User Experience Researcher

Halo: Reach

First-person shooter video game for Xbox 360

Released: September 14, 2010

Role: Alpha and Beta Coordinator

Where: Microsoft

When: 2010

Contributions: Alpha and Beta access control for Microsoft and Bungie employees, Download code distribution, Participant email communications


Before they released the game into the wild for the Public Beta, I assisted Microsoft and Bungie in their internal Alpha and Beta testing efforts. This allowed the team to stress test and make adjustments to the multiplayer modes.


"Halo: Reach is everything a Halo fan has ever dreamed for. All that was lacking from previous Halo games is here and then some. This is Bungie's love letter to their fans and they've definitely gone out with a bang."

- Hamza Aziz of Destructoid